Presentation by Kosmas Giannoutakis

STEIM, Amsterdam


Kosmas Giannoutakis is a composer and sound artist who creates game pieces and interactive installations, pure acoustic or with integrated digital media. The focus of this lecture is the integration of cybernetic principles and hierarchies into music making paradigms.

During the lecture a variety of topics will be covered:

– Performance media
– Fundamental principles of cybernetics
– Game pieces with historical references
– Presentation of my game pieces “Timelife” and “Contraction Point”

Dit artikel verscheen eerder in GC #100.

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